Hi, my name is Jonathan.
Programmer / Mechanical Engineer
(Clearly not a web developer)
2023-2024
~ from Houston ~ Worked on a custom renderer for METECs. The renderer is built as an extension in my Pilot Light framework for use in an AR Mirror project. The renderer includes a physics based pipeline, vertex skinning, and realtime CSM shadow mapping. |
2022-2023
~ from Houston ~ Worked on NASA's STAR Graphics Engine, The engine is being developed for the purposes of creating low power-draw, high-performance graphics applications for a variety of space missions and hardware form factors. |
2022-Present
~ from Houston ~ Working on Pilot Light, a lightweight modern game engine with no dependencies. https://github.com/PilotLightTech/pilotlight. |
2021
~ from Houston ~ Worked on Dear Py3D, a prototype Vulkan 3D renderer for Dear PyGui. |
2020-Present
~ from Houston ~ Working on Dear PyGui, a python GUI toolkit built with Dear ImGui. https://github.com/hoffstadt/DearPyGui. |
2021
~ from Houston ~ Worked on mvImporter, A small toy PBR renderer used for testing. https://github.com/hoffstadt/mvImporter. |
2020
~ from Houston ~ Worked on Virtual Gauge System, a hardware accelerated threaded connection virtual inspection system. |
2019
~ from Houston ~ Worked on GaugeWorx, a thread measurement system. |
2019
~ from Houston ~ Worked on Engineer's Sandbox, a platform for creating and distributing small engineering applications. Includes theming and a built-in IDE. Worked on a various small tools/apps to assist in house mechanical engineers. |
Overview |
2018
~ from Houston ~ Worked on Marvel, a small Directx 12 renderer. |
2018
~ from Houston ~ Worked on Connection Designer, a brute force permutation based solver for threaded connection designs. |
2018
~ from Houston ~ Worked on a API RP 5C5 2017 tool for calculating load schedules. |
2017
~ from Houma ~ Worked on a production string assembly tool (prototype). |
2017
~ from Houma ~ Worked on a various small tools/apps to assist in house mechanical engineers. |
2016 - 2017
~ from Baton Rouge ~ Worked on an arc welding 3D printer. |
2014 - 2017
~ from Baton Rouge ~ Performed finite element analysis and computational fluid dynamics. |