Hi, my name is Jonathan.
Programmer / Mechanical Engineer
(Clearly not a web developer)


For tutoring, please see here.

Partial portfolio below (still a work in progress).
Need to update for 2011-2017

Patents:
US11473702B1 Integral Expanded Upset

2023-2024
~ from Houston ~

Worked on a custom renderer for METECs.
The renderer is built as an extension in my Pilot Light framework for use in an AR Mirror project. The renderer includes a physics based pipeline, vertex skinning, and realtime CSM shadow mapping.


2022-2023
~ from Houston ~

Worked on NASA's STAR Graphics Engine,
The engine is being developed for the purposes of creating low power-draw, high-performance graphics applications for a variety of space missions and hardware form factors.


2022-Present
~ from Houston ~

Working on Pilot Light,
a lightweight modern game engine with no dependencies.
https://github.com/PilotLightTech/pilotlight.


2021
~ from Houston ~

Worked on Dear Py3D,
a prototype Vulkan 3D renderer for Dear PyGui.


2020-Present
~ from Houston ~

Working on Dear PyGui,
a python GUI toolkit built with Dear ImGui.
https://github.com/hoffstadt/DearPyGui.


2021
~ from Houston ~

Worked on mvImporter,
A small toy PBR renderer used for testing.
https://github.com/hoffstadt/mvImporter.



2020
~ from Houston ~

Worked on Virtual Gauge System,
a hardware accelerated threaded connection virtual inspection system.


2019
~ from Houston ~

Worked on GaugeWorx,
a thread measurement system.


2019
~ from Houston ~

Worked on Engineer's Sandbox,
a platform for creating and distributing small engineering
applications. Includes theming and a built-in IDE.

Worked on a various small tools/apps to assist in house mechanical engineers.


Overview


2018
~ from Houston ~

Worked on Marvel,
a small Directx 12 renderer.


2018
~ from Houston ~

Worked on Connection Designer,
a brute force permutation based solver for threaded connection designs.


2018
~ from Houston ~

Worked on a API RP 5C5 2017 tool for calculating load schedules.


2017
~ from Houma ~

Worked on a production string assembly tool (prototype).


2017
~ from Houma ~

Worked on a various small tools/apps to assist in house mechanical engineers.


2016 - 2017
~ from Baton Rouge ~

Worked on an arc welding 3D printer.


2014 - 2017
~ from Baton Rouge ~

Performed finite element analysis and computational fluid dynamics.